Venture wrote:
Seeing as you are in the realm of the gnomes, with Sebo the Lord of Illusions, some blank scrolls should be around. Melee boosting items are less likely (and remember, the original idea behind putting merchants in the start area was to cut down on in-game time running around town doing mundane things. So, the merchants should have basic stuff and some magic items, but not a full selection of everything. That is not to say you won't come across things you like later on . . .)
Regarding the blank scrolls, if you can look up what they typically cost, I will probably just transfer them to you for that price, instead of revising the module you are currently in (so we can play off of the saved game next time). I will try to remember to add basics like that to future mods, though.
*gasp* no parrying gloves for sissfus? *weep*