Stepping through the portal, you found yourselves in a tavern, which you eventually learned to be in the town of Elturel. You have evidently made a name for yourselves, as shortly after your arrival, you were summoned to visit with Lord Dhelt, the governor of the part of Amicus in which Elutrel was located.
A wizard named Michael was also at the meeting, and you learned that Michael and some friends of his had been deeded land to the north, as a reward for rescuing the land from bandits. There, Michael’s party established a homestead. The homestead was in danger, with reports of strange beasts coming down from the mountains. Michael’s comrades were away, so Lord Dhelt and Michael asked you to explore the problem. Lord Dhelt hinted at you being given land of your own, if the problem was sufficiently dangerous.
You headed to the homestead, and eventually to land to the north and west. There, you encountered strange shadow beasts, and insects with unusual mind powers. You continue heading north, into the mountains.
1/11/06 - Paths of Shadow
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Venture
So you talk to yourself and what do you know /
You answer back with a "Don't say so?"
(from "Something to Say" by the Connells)
So you talk to yourself and what do you know /
You answer back with a "Don't say so?"
(from "Something to Say" by the Connells)