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 Post subject: Let's discuss 1.68 patch
PostPosted: Tue Sep 05, 2006 2:08 pm 
It's Bunderstuck damnit!
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Joined: Wed Apr 20, 2005 10:29 pm
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Location: Pennsylvania, USA
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The 1.68 patch from Bioware is out, as is the CEP patch to make CEP compatible with the NWN patch. Do we want to patch? Have some of you patched yet? I have not run the patch on the server yet or on my client machine. If we do patch, the module will be updated and we will have to start from a fresh, unsaved copy of the module. Only Bedeo knows if that is do-able or not (i.e. monsters we killed won't be dead any longer, which usually isn't a problem if we don't backtrack. If we hit any script triggers, they won't be activitated, etc).

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PostPosted: Tue Sep 05, 2006 3:10 pm 
Asia
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I have not patched. I'm only currently playing our game.

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